
I am a senior narrative designer with a background in game design, versed in both systemic and scripted narrative.
My 8+ years of experience include working on franchises such as Assassin’s Creed and Rainbow Six.
My other passions include music and photography.
I also like: humanities in general, audiovisual idents, industrial design, history of religion, experimental films, danmaku and adventure games.
Location: Bordeaux, France
Education:
- MA/Master’s degree in game design, Cnam-Enjmin ’16
- BA/Professional degree in game design, Université Paul Valéry Montpellier ’14
- 2-year undergraduate degree in literature, Université Bordeaux Montaigne ’13
Currently working at Ubisoft Bordeaux.