Tom Clancy’s Rainbow Six Extraction
Released in 2022
Project as codev studio (lead: Ubisoft Montréal)
Missions
- Main game and post-launch support, additional modes
- Post-launch lore development, background research (scientific concepts)
- Creative coordination of post-launch events (realization briefs involving concept and storyboard artists, aligning production teams between Montréal and Bordeaux)
- Co-writing of systemic barks (player characters), monitoring of recording sessions
- Pitching and oversight of the creation of narrative and marketing CGI trailers (shared budgets to create 1-minute films for both the game and marketing, example #1, #2, #3, #4)
- Co-writing of flavor texts and names in the menus